There’s a guide to the front cover character art on the inside credits page.Some of them are pretty deadly and don’t hold the players’ hands.Īlthough 5E has defaulted to the Forgotten Realms as its main setting, each adventure has notes for placing it in various well known settings: It should be noted that these adventures are all dungeon crawls of one type or another as opposed to more narrative or epic storytelling adventures. There’s a good spread of dungeon types as well, from the introductory / classic dungeon crawl of The Sunless Citadel, to the fun house dungeon that makes no sense but provides a great mental challenge of White Plume Mountain, to the killer dungeons of Dead in Thay and the Tomb of Horrors that test your mettle like no other. I would have liked a quick reference chart for recommended level and party size for each adventure, but the Introduction and each individual adventure have fairly easy to scan summaries for this info. The book’s Introduction even mentions this as a possibility, starting with The Sunless Citadel and wrapping (if they can survive that is, muah ha ha ha!) with the legendary Tomb of Horrors. TFTYP is not meant as a campaign, however each adventure represents a certain range of levels so they could be played in succession if a DM wanted to put in a little extra work to connect them. Tomb of Horrors: “Only high level characters stand a chance of coming back alive”.The Hidden Shrine of Tamoachan: 5th level.Pretty much every level range is represented in TFTYP:
D&D 5E TALES FROM THE YAWNING PORTAL MAGIC ITEMS UPDATE
The adventures receiving a 5E update span 36 years, ranging from 1978’s Tomb of Horrors to 2014’s Dead in Thay and with minor exceptions are essentially the same adventure as the original but 5E ready.Īll new artwork accompanies each adventure and, nostalgia for previous artwork aside, looks great and is in keeping with the fantastic art direction of all of the 5E products to date. Which leads yours truly to speculate: with an entrance into one of the largest and most well known dungeons in D&D history now featured in a D&D 5th Edition product, can a 5th Edition version of Undermountain be far behind? Whether a physical book or a digital product via the DMs Guild, I would be very surprised if we didn’t see something official from D&D regarding Undermountain sooner rather than later. Adventuring parties and thrill seekers can pay Durnan to be lowered into Undermountain and back up again (paid in advance). The “yawning portal” that is the inn’s namesake is literally a well (which used to be an old wizard’s tower, now sunk) smack dab in the middle of the Yawning Portal’s main room and said well leading to a level of the Undermountain megadungeon. +I longsword made of laminated wood, inset with jagged teeth of obsidian It deals an extra 2d6 damage to any creature of the plant type.Durnan is equally happy to take your gold for a pint of ale or to send you down his well… Once every 24 hours, you can blow the whistle to reassert control over one or two creatures you animated with it.ĭDHC-TYP Tales from the Yawning Portal Forge of FuryĭDHC-TYP Tales from the Yawning Portal The Hidden Shrine of Tamoachan Once the whistle has animated an undead creature, it can't do so again until 7 days have passed.
The target can be affected through up to 10 feet of soft earth or similar material, and if it is, it takes 1 minute to claw its way to the surface to serve you. If you blow the whistle in darkness or under the night sky, it allows you to cast the animate dead spell. If a character succeeds on a DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups The name Night Caller is etched on the whistle in Dwarvish runes. This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. DDHC-TYP Tales from the Yawning Portal Sunless Citadel